![]() ![]() ![]() To create a new project, enter the desired project name. Project name or select it from the dropdown menu. To add Firebase resources to an existing Google Cloud project, enter its In the Firebase console, click Add project. Understand Firebase Projects to learn more about Step 1: Create a Firebase projectīefore you can add Firebase to your Android app, you need to create a Firebase In your open Android project (for example, you download Firebase config filesįrom the console, then move them into your Android project). Option 1: Add Firebase using the Firebase consoleĪdding Firebase to your app involves tasks both in the Firebase console and Option 2: Use the Android Studio FirebaseĪssistant (may require additional configuration).You can connect your Android app to Firebase using one of the following Product, you can download one of our quickstart samples. If you don't already have an Android project and just want to try out a Firebase Note that Firebase SDKs with a dependency on Google PlayĮmulator to have Google Play services installed. Which includes meeting these version requirements: Make sure that your project meets these requirements: Connect to the Cloud Functions emulator.Connect to the Cloud Storage for Firebase emulator.Connect to the Realtime Database emulator.Take the header file and place it under the “jni” folder. Now create a new folder, call it “ jni” and put it under the project root folder. after this step you will be able to see the header file placed under the “bin/classes” folder. Go inside the “bin/classes” (there is where you will find the compiled class) and execute Javac src/com/android/ndk/example/NativeCode.javaĪfter that we will execute “javah” command with the parameter “-jni” to create the header file: Open the Windows console and execute “javac” command to compile the class inside which we have defined the native C method and specified that we want to load a binary library: Generate C Header File using “javah” command The “getString()” is the name of the native method that we will use later in the application and “androidndk” is the name of the binary library (it will be specified later in the Android.mk file). Check “Eclipse C/C++ Development Tools” and press “Next “ for the installation part: You should be able to see “Programming Language” branch. In the “Work with” section choose “Kepler” as update site (I use Eclipse Kepler, in case you have another version please look for the right site’s name that match your IDE version’s name) and wait until the item tree loads. Look for “Install New Software” option and click it to open the Install Window. Open Eclipse and choose “Help” item from the menu. Step 1 : Installing C/C++ support for Eclipse – ADT (Android Plugin for Eclipse – read this article for configuration) – Android SDK (if you do not have it installed on your machine you can get it from the official Android site ) – IDE (for this tutorial we are using Eclipse – if you do not have an IDE installed on you machine please go to and get the latest version on Eclipse ) – Java (JDK) (otherwise visit and get the latest JDK and install it to your machine) Until you proceed the steps for installing the Android NDK on your machine please check if you have installed the following features: The purpose of this tutorial is to show you how to use this toolset to create an Android Project that makes a simple call to native C/C++ code. Android NDK is a toolset that allows developers to implement parts of the application using native-code languages such as C and C++ in order to reuse existing code libraries written in these languages. ![]()
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